The Templar is Path of Exile’s strength/intelligence hybrid class, an ideal balance of brawn and wits. He is a skillful fighter, educated in an array of weapons, from the sharpest cutlass to the most huge two-handed mace. He’s also comfy wielding a shield, either for extra protection or as a deadly bludgeon. In combat, this pious warrior is expert at augmenting his substantial offense with a wide selection of magical abilities. The Templar can also be adept at taking punishment, and he’s happy to become up at the front lines, serving as a martyr and champion for his ranged companions. In here, you are able to locate 3 Path of Exile 3.3 Templar Builds for Inquisitor, Hierophant, Guardian.


[PoE 3.3 Templar Build] Ghostly Quad Totem HOWA. 10k ES, 77% Evade, 1.eight Million Shaper DPS

Quad totem includes a drop and move playstyle and lets you loot when the totems kill the issues spawning from boxes or Abyss cracks. Melee DPS numbers are only active when you will be attacking, but I like that totems maintain damaging even although positioning and undertaking other points

This build makes use of a lot of low-cost one of a kind items, the majority of the finished game most effective in slot items price subsequent to absolutely nothing.
Can do any map mod and clear all of the content material. Several people today now have made use of this build and taken down all guardians, shaper and uber Atziri deathless.
Indeed only 2 content material, even though achievable is an additional hassle then its worth
– Elemental reflect maps
– Hall in the grandmasters

– Fortify
– 10k+ ES
– 43% Opportunity to block
– Guardian evade chance: 53% base, 77% with blind and 84% with blind and jade flask
– 5% ES regenerated per second + more rapidly ES recharge price and started time
– 4 Distracting totems end up taking many of the damage
– Ignite and shock immunity
The deterministic entropy technique of block/evasion in Poe won’t let you to ‘get unlucky’ with a series of hits, you might be assured a specific level of recovery time soon after they score a hit for the ES recharge to kick in.

Leveling Guides:
Skill Option
lvl 1-28 Molten strike with ancestral get in touch with
lvl 28+ Ancestral warchief taking ancestral bond inside the tree for +1 totem
Leveling Gear
Leveling gear and path into endgame stuff. The highlighted items expense 1c or significantly less. You ought to be in a position to start mapping wearing just these highlighted(low-priced) items. For a smoother encounter retain an eye on level needs and upgrade appropriately if you hit them
Chest – Zahndethus Cassock Lvl 37 – Geofri’s Sanctuary lvl 64 – Atziri’s Splendour lvl 75
Weapon – Hand of Believed and Motion lvl 22 – Hand of Wisdom and Action lvl 68
Helm – Doedre’s Scorn lvl 39 – Vertex lvl 62
Gloves – Lochtonial Caress lvl 1 – Asenath’s Gentle Touch lvl 25 – Shaper’s Touch lvl 66
Boots – Shavronne’s Pace lvl 32 – Sin Trek lvl 62
Belt – Bated Breath lvl 22 – Cyclopean Coil lvl 68
Shield – Crest of Perandus lvl eight – Atziri’s Mirror lvl 54
Ring – Timeclasp lvl 22 – Perandus Signet lvl 1
Amulet – Astramentis lvl 20

Priority order for gear upgrades
Assuming you happen to be already wearing the highlighted inexpensive items pointed out above this can be the order I would look to purchase the final gear.
Shaper’s Touch > Astramentis > Vertex > Cyclopean Coil (14% or 15% increased attributes) > Hand of Wisdom and Action > Perandus Signets > Atziri’s Splendour (500+ ES)
Check the FAQ for some typical queries about gear choices/alternatives
As soon as fully geared there is certainly still an area for improvements, do not neglect to verify feasible rolls around the items. Getting a close to fantastic Atziri’s Mirror, Sin Trek and Astramentis are usually achievable. There is certainly also a significant ES distinction among a min rolled Vertex as well as a max rolled a single.

Ascendancy Order
The pursuit of Faith – Divine Guidance – Sanctuary Of Believed – Ritual Of Awakening
The initial lab gets +1 totem. The 2nd lab has a small influence, and it could wait. 3rd lab gives exceptional ES. 4th Lab for +1 totem. Once more.

The build paths near lots of life nodes and most players will choose up many of these when leveling then unspec out of them later once you swap into pure ES. How many you get to rely on how squishy you will be delighted being.
Recommend picking up thoughts more than matter whilst leveling but almost certainly would not bother using the nodes behind it. When utilizing thoughts more than matter the only auras you’d be working with are clarity and discipline so it may absorb far more harm. Hardcore characters, in specific, choose up much more life and in all probability take Divine Guidance for their first ascendancy point for an early protective mana boost
Frequently swap sometime following level 60 when I’ve adequate gear to reach about 5k ES. Just retain a life flask on you and watch for chaos harm until then
Here can be a search for 3 stat jewels in beastery. Anything on this list really should be stunning to utilize, and plenty expense 1c or much less.

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[PoE 3.3 Templar Build] Ridiculously Tanky, Uber Elder Viable Guardian Build

This Build Is For you For those who Got Sick Of Squishy Little Ripshit Mathil Builds. Facetank All Content material And Usually do not Rip With 1.5 Mil Deeps.
The very best you could do is asses your gear and budget/level scenario and check what you could get and what not. You need to adjust your tree for your present level and gear that becoming stated you’ll be able to copy it, but own adjustments are highly encouraged. In case you are new to this game, This Build hugely recommends To not do this build. LL RF SR was under no circumstances an easy build, to start with, but it scales pretty properly until the end of all challenges (Uber Elder). With that in thoughts, you will find some budget setups like hierophant SR totem build possibly a far more starter solid build fits your needs. In the event you are new to the game: Do not Begin This Build From Lvl 1. If you’d like to really feel ultra protected pack a bottle with “removes burning on use” this removes the degen from Righteous Fire and let Arakaalis 50% improved regen kicks in. Regen around 10k/ second is attainable.

Soul of Arakaali; Soul of Tukohama

Bandit: Oak

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[PoE 3.3 Templar Build] High Single Target DPS With Bv Bashtart’S Spark Blood Rage Inquisitor Build

We activate blood rage a physical debuff is applied to us when we get hit CWDT procs immortal call and activate the Arakawa pantheon “50% increased Recovery of Life and Energy Shield if you have stopped taking Damage More than Time Recently” that is a crazy boost to our life regen and leech. The life gain just isn’t shown in your tooltip, but you ought to feel it in action.

The offense will be the very best defense. The synergy involving higher crits and sparks everywhere results in freezing mobs all over the map. We make a shield of freezing sparks about us that is healing us with every single hit. We freeze practically anything before it even hit us. That tends to make this build really secure, secure, speedy and enjoyable to play!

+ Top rated tier clearspeed
+ higher single target dps with BV
+ extremely safe mapping (all mods are achievable except ele reflection)
+ viable for lvl one hundred
+ comfortable, rapidly and exciting to play
+ swift movement speed

– can not facetank everything
– no regen maps is often annoying

Bandits: Alira (five mana reg per sec, 20% Crit Multiplier, 15% all resistances)

> Soul of Tukohama: While stationary, obtain 2% extra Physical Damage Reduction each and every second, up to a maximum of 8%. While stationary, get 0.5% of Life Regenerated per second every single second, up to a maximum of 2%
Upgrade Map: T10 Siege
> Soul of Arakaali: essential to reach the crazy quantity of life again! (Guard when the debuff of blood rage stopped in the immortal get in touch with that is the item from Cwdt when we get hit.)
Upgrade Map: T5 Toxic Sewers, T12 Torture Chambers, T15 Sunken City

Leveling Guides:

Recommend leveling with self-cast firestorm/blade vortex, and also you can use by way of example a decoy totem.
Advocate a dual firestorm totem build for leveling with a few a lot more life notes.
Level 2: use “magma orb.”
Level six: use “magma orb” & “flame totem
Level 12: use “firestorm” & “flame totem”
About level 16: after you get ancestral bond link “spell totem” with firestorm (only your totems can deal damage after you spec into ancestral bond)
Level 28 (optional): You are able to choose to go with flame blast instead of Firestorm. Both are great for leveling from this point on.
Also use as soon as available
– Temporal chains to slow enemies
– The purity of elements for resistance
– Herald’s for far more harm
Please notice: as soon as you do the second lab and spec into Inevitable Judgment, a diamond flask lets your DPS explode.
You ought to try to get all skill setups shown within the primary guide when they are available, and you obtain some fitting socketed items. Especially try to get the movement set up and also the Cwdt for additional survivability.
The hyperlink in the following order:
1) Firestorm + Spell Totem
two) Firestorm + Spell Totem
3) Faster Casting
four) Improved Duration.
5) Elemental Focus / Fire Penetration support
6) Controlled destruction
We need to use as much movement speed as doable and use two Quicksilver flask to continually sprint from mob group for the next and just cast our two totems.
Do not progress too fast, sometimes when the maps get hard to take a step back. Level a bit and get better gear. There are actually two proper farming spots which you could use to grind some levels and gear whilst leveling (Normally grind 2-4 levels and then once again leveling is much more comfortable):
> Act 5: The Chamber of Innocence
> Act 10: The Desecrated Chambers

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