The guide to navigating programs in MLB 18 DD
I’ve observed a ton of threads asking where to go for certain applications, the best way to find items, and so on. so, I thought I’d put this collection to attempt and assistance people today determine where to go and the best way to do specific factors. I’m going to go in order after you click around the Programs button in the major DD menu (on the Gather tab), after which scroll from top rated to bottom. I’ve played the game a ton over the last couple of days, so if anything under is missing or incorrect, let me know and I’ll repair
these are the highest level applications. ahead of performing something else, you are capable to unlock several of the low-level cards needed for completing missions in the programs. when you haven’t accomplished so but, go into each program and claim the cards. they contain:
IV babe ruth
IV mike piazza
IV ken Griffey Jr
rookie Bob Gibson
when you click on each and every system, you can see the rewards screen, which shows you what you unlock for completing a percentage of the system. use R1 to toggle towards the missions screen, that will show you which missions you will need to finish and how much each mission is worth. whenever you total a mission, the description with the mission will show an unlocked padlock symbol, you merely click it, then redeem it, after which go back to the rewards tab and gather your reward.
these programs would be the 2nd highest rated programs. for each arc, you comply with the exact same course of action as above for navigating amongst the rewards and missions. you will discover a number of cards you could claim suitable away:
rookie chase Utley
IV Larry Doby
IV don Sutton
IV Joe Torre
rookie jack morris
IV lee smith
you’ll need to finish missions and accumulate stats, just like within the Immortals system.
the collector section contains all the programs for collecting players, equipment, souvenirs, parks, etc.
reside series – this really is where you are going to collect each of the live series cards, exactly the same way it worked in previous versions of DD. you’ve one mission per team to collect 15 cards each and every. the reward is 100 stubs, 1000xp, plus the household team hat for every team. just after you unlock the collect 15, you’ve to then gather 25 cards every. immediately after you gather 25 of every single, the final step is to collect all cards to get a group. any time you collect all cards for any team, you get a collection reward, which can be a gold/diamond player. there was a further thread made lately that shows what the reward card is for all teams. this year, the team collections and group epics have been uncoupled, so you don’t necessarily really need to collect all players from a team to complete their team epic or no less than that’s what every person has speculated. once you complete a collection, those cards turn into locked and are not tradeable, so consider wisely before locking in a collection.
bat autographs, ball autographs, bobbleheads, jerseys, hats, equipment, and stadiums are all self-explanatory. gather them, lock them to your collection, get rewards.
they renovated the CAP method this year. you’ve got a created player at every single position, and you have to “level up” your player determined by games played, hits inside a game, compiled stats, and so on. you nonetheless add the CAP to your team by means of the squad management screen, but you comprehensive missions and unlock the subsequent step by means of this section. in case you place your CAP at catcher and total step 1 (play 35 innings at the position), you click the unlocked padlock icon and redeem and then move on towards the subsequent step. just after you total, normally try to remember to verify the rewards tab to find out in case you unlocked the subsequent reward.
whenever you play conquest and unlock rewards, you can redeem them within the conquest component 1 program. this consists of beating strongholds, taking each hex on the map, and so on. check back regularly mainly because as you beat strongholds and whole divisions, it unlocks bronze/silver players that you just have to then complete missions in conquest with so as to beat the entire portion 1. immediately after you finish conquest part 1, it unlocks conquest intense.
you will see a large number of position programs, starting with catchers, going through closers. these are mini-programs that have largely one particular game missions you will need to complete. these programs are necessary for an effort to comprehend the career arcs, and they are a fantastic spot to begin grinding. you could full some of these missions in conquest, but the tougher ones will need to be performed inv CPU mode on a rookie. whenever you click each and every player, you can see four rewards: 25%, 50%, 75% and 100%. the player you will need to complete the 100% mission is unlocked at 50%. for instance, all-star Derek Norris unlocks at 50%, and also you have to get 2 hits in a game with that card to unlock the 100% and comprehensive the player. to unlock the 50%, you may need to exchange catchers, exchange jerseys, and exchange hats. the exchange value for players is 500, that is 5 common players (one hundred each and every per player), the exchange for the jersey is 1 jersey, along with the exchange for the hat is 1 hat. persons have realized that some of these jerseys/hats were selling for really higher prices early on. this can probably modify as soon as the game is out there for everyone right after full release. if you’re not shopping for MLB The Show 18 stubs, assume about which players you want to achieve first.
the starter tab contains an opening day pack (not accessible until opening day, clearly), a mission for collecting 30 live series players having a rating of 60 or much less, an exchange 1 player mission, beat the Yankees inv CPU, and after that play 1 ranked seasons game and 1 battle royale game. your very first battle royale entry is cost-free. in the event you pre-ordered the game and received a gold and/or diamond starter mission, you may discover those missions within this section.
there’s also an “April” plan for compiling stats, but that won’t become active until April 1.
hopefully, this can be helpful to absolutely everyone. just a handful of fast reminders:
as soon as you full a mission, you redeem it inside the program itself using the R1 to toggle in between the reward/mission list
all the applications are connected. you will need to complete the position applications as they feed into the career arc programs, and the profession arc programs are required to finish the immortal programs
you are able to claim 10 legend cards without spending a single stub. check the immortal and profession arc applications, get those cards, and start grinding
should you do not have any stubs and can’t afford the jerseys/hats needed for the position programs, it is possible to nevertheless start grinding the profession arcs and immortal programs with the totally free legend cards. it is possible to also play conquest with any person you desire and also you may get the jersey/hats/players needed to exchange inside the player programs within the post-game drops
for those who have Microsoft workplace or some other spreadsheet program, use it to create a mission checklist for yourself. I’ve observed one also added in an additional thread here, so it might save you time should you are not genuinely fantastic with Excel. possessing all the missions organized within a location you are able to reference, particularly inside the middle of a game, is very useful. it’s nice to understand that you will need two runs having a certain player when you are in the middle of a game, has already scored 1, and he’s on 2nd base in the 8th inning. it could change the choices you make.
when you are attempting to function by way of a system to have to a particular point (like 50% complete) for the reason that you need to unlock that reward, it is actually beneficial to figure out what percentage every mission tied to a program is worth. as an example, should you are at 40% and also you want the 50% reward, you’ll need to unlock an added 10%. if you have 4 missions left, and those missions unlock 5%, 5%, 25% and 25%, then to have to 50% you either need to do the 2 missions that offer you 5%, or you’ll need to do one of the 25% missions. it is crucial to know this, although it appears basic, in case you don’t have a ton of stubs to invest. the exchange players, exchange jerseys and exchange hats missions are extremely costly suitable now (pre-full release on the 27th), so it may be sensible to wait on those unless you are dying to unlock a reward it is possible to get to with a further 5-10%. you can verify what percentage it provides you around the missions tab (use R1 to acquire there) if you choose a brand new mission, you’ll see the theoretical percent comprehensive adjust accordingly.
should you have precise concerns or there is certainly something I did not address, you’ll be able to ask it here. I’ve seen 100 threads asking the way to redeem things or where things are, so hopefully, this really is valuable. if you’ve identified a thing else that is certainly beneficial but I didn’t include it above, it is delighted to add it.